As the Director of Product Design at Turbulent, I lead a team of 20 talented designers & design managers focused on creating cutting-edge digital products.

(🚀Star Citizen, 🔨PleaseFix, 🥑 Ricardo, 📚MaZoneCEC...)

My role encompasses managing design strategy, processes, and execution from ideation to production. I'm committed to ensuring our designs are user-centric and strategically aligned with our business goals.

I've implemented robust design processes to promote team development and efficiency, emphasizing collaborative methods and skills development frameworks. Additionally, I manage all our multi-brand design systems.

Latest Works

PleaseFix
Pioneering Next-Gen Bug Reporting Solutions
PleaseFix Product Launch
Innovative Bug Reporting Solution
Star Citizen Web Apps
Centralizing Player Engagement
Star Citizen E-Commerce
Revolutionizing Game Sales with Innovative Online Solutions

Earlier Projects

Devolver
A Website as Bold as Its Games
Watch Dogs Live
Building the Award-Winning Mobile App
Star Citizen Starmap
A 3D Odyssey in WebGL
Watch Dogs Live
Awards Winning Mobile App
Tshakapesh
Designing a Legendary 2D Platformer in HTML5
The Coast
A VR Journey through Sound and Vision
Turbulent
The Creation of a Distinctive Brand Identity
Turbulent
New Brand Identity
Cloud Imperium Games
Redefining Cloud Imperium's Brand
Like-Moi!
Extending Laughter Beyond the Screen